Newsletter v21.05
5 min read

Newsletter v21.05

Life is interesting. We live in a world of abundance, however, with great inequality.
Newsletter v21.05

Photo by Mark König on Unsplash

👋 Personal

Life is interesting. We live in a world of abundance, however, with great inequality.

No one chooses their birth country or parents. The human experience begins with those having an unfair advantage and others being significantly disadvantaged.

The United Nations Development Programme (UNDP) publishes the Human Development Report that ranks 189 countries by calculating their Human Development Index (HDI). HDI is a combination of life expectancy, education, and quality of life.

I often have trouble sleeping because I think about this inequality or find myself worrying about little things that just don't matter.

Apple Health - Sleep Report 🥱

I have never been a "good" sleeper, but lately, sleep quality is declining. Maybe it's a combination of worry, seasonal affective disorder, and pandemic related? Whatever it is, this is an area of improvement for me.

My life observation is that it's easy to know what to do, but it's harder to do it.

“- Dr. Mark Powell: How do you know right from wrong?
- Prot: Every being in the universe knows right from wrong, Mark.”

News of the Week

1️⃣ Oculus App Lab Lets Devs Distribute Apps on Quest While Bypassing Curation Process

This is big news for virtual reality developers and enthusiasts. Oculus, which Facebook owns, is the undeniable leader in the early days of the virtual reality platform wars. They have sold at least one million Oculus Quest 2's since launching on May 22, 2019. No other manufacturer is close, and there are rumors that Quest 3 may come sooner than anyone predicted.

Latest Oculus Quest Update Fosters Developer Creativity With App Lab and Connects People With Messenger | Oculus
Today we’re beginning to roll out the v25 software update to Oculus Quest headsets—including App Lab, a way for developers to safely distribute apps without the need for sideloading.

But, and there's usually a but, a growing percentage of developers and users are concerned about the walled garden that Facebook/Oculus has built. New users must log in using their Facebook account. There is a growing concern around user privacy, and a group of developers created SideQuestVR as an alternative store.

Oculus didn't have much choice but to open their way to load applications onto the Quest that haven't gone through curation (approval) to be included on the official store.

Fortunately, the open Web is also an alternative, although right now, the experiences delivered by WebXR are not of the same quality as those on the Oculus or SideQuest stores.

2️⃣ Recompose

Question: How do you want to leave your physical body?

Image from

It took ten years to open the facility. It seems natural, doesn't it?

The first bodies were “laid in” on Dec. 20, 2020, a landmark moment on a nearly 10-year journey for Recompose founder and CEO Katrina Spade. She first began mulling funerary alternatives during a minor mortality crisis of her own, as an architecture student at the University of Massachusetts, Amherst, with a partner and two young children.

3️⃣ How to Treat Zoom Fatigue

After a long session or day of Zoom calls, how do you feel? If you said fatigue, you're not alone. The High Fidelity team has an alternative to video calls that you and your team may want to try.

How to Treat Zoom Fatigue
Although video communication is sometimes effective as an alternative to face-to-face, it is rarely satisfying and fatiguing in large doses. What have we learned?

High Fidelity is a company started by Philip Rosedale, a legend in the world of virtual worlds ;-) Rosedale found early success in 1996 when he sold his video conferencing company, FreeVue, to RealNetworks. After years of research, he released an Internet-scale virtual world in 2003 called Second Life.

👉 The Six Second Rule

On a video or phone call, try this: start your stopwatch and immediately say "One", then the other person says "two" as soon as they hear you, then you say "three" when you hear them and so on until you hear "ten". Stop the clock. If it took more than 6 seconds, you are going to be interrupting each other and unhappy on the call because of the delay. That is because we pause ¼ of a second or so between sentences, so if the other person starts to speak, we can stop and let them. A six-second counting time means a one-way delay of ⅕ of a second. That much delay or more means you start the next sentence before you hear them start speaking.

📱App of the Week: Fliqlo

I love flip clocks. The mechanical sound, the analog movement, they are just great. But, we live our lives in virtual worlds now, so what's a person to do? Fliqlo has you covered.

Fliqlo is an app and a screensaver. You may have seen it featured on recent Mac desk setups. It is cross-platform, so my Windows friends, you are covered this week. It's free, but you can give the author props by donating via PayPal.

Flip Clock App and Screensaver

👩‍💻Website of the Week - Reforestation-as-a-Service (RaaS)

First came the Internet. Next came the Web. Then Application Programming Interfaces (APIs). An API allows developers to request services programmatically.

DigitalHumani - Reforestation as a Service
A Simple Application Programming Interface (API) to help connect websites and mobile applications to trusted reforestation organizations to have trees planted.

🎛 Gadget of the Week: CMY Cubes

A non-tech gadget from Australia! I don't know what attracted me to this cube or why I purchased one, but I'm glad I did. It allows you to mix colors the old fashioned, analog way.

If you are a fan of fidget spinners, or a designer, or just like the aesthetic, hit the link below to purchase using my referral code.

CMY Cubes
This link includes a referral code

🎙Podcast Episode of the Week

Surprise, no podcast recommendation this week – rather, a playlist from LEGO®!

Listen now and thank me later :-)

Have a wonderful weekend and a productive week ahead.

Work hard. Have fun. Be flexibile. + Be seeing you!

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